gl1: 0,322=x*z+(1*x)*0,875; gl2:0,112=x*y+(1-x)*0,3038;gl3: 0,265=k*z+(1-k)*0,875;gl4: 0,092=k*y+(1-k)*0,3038

asked by guest
on Oct 23, 2024 at 1:24 am



Mathbot Says...

I wasn't able to parse your question, but the HE.NET team is hard at work making me smarter.